Thoughts On Pong


Pong Devlog:

SO this game was a journey, this is my first published and second attempt at a game. My first attempt at a game came from Ren'py where I taught myself python and tried to implement RPG game mechanics in a visual novel system, it did not go as planned. My code quickly became spaghetti and I felt lost on where to continue (an RPG as a first game is pretty tough and silly). So, I set out to learn more and came across the 20 game challenge. 

The first challenge is to make pong or flappy bird, having never successfully made a game or messed with Godot (which research told me was a good engine for beginners), I decided on the easier of the two, pong. Learning Godot was interesting, I enjoyed a lot of the simplifying like Ren'py did with python especially with the thinking that scenes are classes in python. But, it was still a learning curve. Many of the concepts I could carry over from my Ren'py blitz but I still had to complete the tutorial build and make the first game in the challenge with foreign concepts like signals. Perhaps in a later games I could try out my python skills in Ren'py again.

Overall, this was an extremely informative and fun game to make. I plan to revisit this game as I learn more from the other challenges, perhaps as a challenge I return to all my games and remake them using skills that I have learned along the way! Thank you so much for reading and playing my game! stay tuned for more!    

Comments

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Well done publishing your first game! 🙌🏻 Keep going, and have fun! :)

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Thank you! Its been a blast so far, excited to see what comes up next